RELM 3.0

*UPDATE* Released  Rook Entertainment Tools Page

I spent a few days rewriting alot of C++ code to make the program C#, and finished all the tool logic, just some tooltips to add as well as set up the TAB steps in a logical manner and It will be complete.  I expect to release it this weekend.

Here are some images from the Tool.  RELM uses less than 9mb of ram while running, and even while renaming/moving files I’ve never seen it tick over 0.1% cpu usage.



Current work update

Let’s Play System Shock:

Over 30 episodes in the queue now and its looking like there will be 52 total episodes to this series, with one being released every day.  Part 08 was released today.  A few days have 2 releases, as some episodes are very short.

Other YouTube Releases:

I’m also releasing more World of Tanks, World of Warships and Armored Warfare videos, although I will be spacing those out as I do not generate “good” episodes of those as fast as the Let’s Play.

Next Let’s Play: System Shock 2

I’m currently preparing my System Shock 2 install with various graphical enhancement mods, as it will be the next Let’s Play target.  I hope to start recording them next weekend, begin releasing them mid- to late July and will overlap the end of the Original System Shock Let’s Play releases by a week or two.

Programming: RELAX – Rook Entertainment Laser Attack eXpedition

Still working on the Galaga/Galaxian clone, though the large amount of editing time spent on the Let’s Plays has slowed this project down some.

Programming: RELM Redux – Rook Entertainment Last Match 2.0

This work is heating up now that World of Warships now supports replays, and we believe Armored Warfare will soon support replays as well and RELM will be updated to support AW also.