Tools

Recently I’ve really expanded my Engine Tool useage, Unreal Engine 4 looks promising and allows the leveraging of my existing C++ skills.  Game Maker Studio is extremely simple and is great for 2d type games.  I’ve also picked up RPG Maker VX Ace, though I haven’t yet had time to mess with it, it appears to basically be a plug and play builder for JRPG style games, I intend to dig into it at some point and see if I can hack in a different combat system, otherwise It will likely be GMS that I write those types of games in.

 

 

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RELM 3.0

*UPDATE* Released  Rook Entertainment Tools Page

I spent a few days rewriting alot of C++ code to make the program C#, and finished all the tool logic, just some tooltips to add as well as set up the TAB steps in a logical manner and It will be complete.  I expect to release it this weekend.

Here are some images from the Tool.  RELM uses less than 9mb of ram while running, and even while renaming/moving files I’ve never seen it tick over 0.1% cpu usage.

RELM RELM_ABOUT RLEM_CFG